<html>
<body style="margin: 0;padding: 0">
<canvas id="canvas" style="width: 100%; height: auto;" width="640" height="640"></canvas>
<script>
function draw(t, e) {
let n = t.getContext("2d"),
o = [];
var a = 0;
e.forEach(t => {
let l = new Image;
l.src = t;
l.onload = () => {
(a += 1) === e.length && function t() {
for (let e = 0; e < o.length; e++) n.drawImage(o[e], 0, 0);
}()
};
o.push(l);
});
}
draw(document.getElementById('canvas'), [
"/content/8969177a501c9ad116141cfd74b1498488ca7a3d7dec9cdc5136b749fbb17827i0"
]);
</script>
</body>
</html>